SetDAFont
SetDAFont Set font for Dialog/Alert static and edit text
#include <Dialogs.h> Dialog Manager
void SetDAFont(fontNum );
short fontNum ; font ID for statText and editText items
SetDAFont sets up to use a selected font for the static text and edit text in
subsequently executed dialogs and alerts.
fontNum identifies the desired font. You may used named constants such as
geneva" or helvetica", as in the Quickdraw TextFont function. A
value of 0 selects the system font (which is used if you never call
this function).
Returns: none

Notes: SetDAFont is a round-about way to set a global variable. You can get the
same effect by changing a global variable, DlgFont (at 0x0AFA); e.g.:
extern short DlgFont: 0xAFA;
DlgFont = fontNum ;
This global is initially 0 (indicating the system font). There is no direct
way to change the size, style, or transfer mode used by the Dialog Manager.
If font fontNum does not have a 12-pt version, one is scaled.
This function affects only static and edit text items. Button titles and the
window title (if any) are drawn in 12-pt chicago.